
COURSE OVERVIEW
CODING
- MINECRAFT
1.1 Movement
1.2 Events
- LITTLE CHAMPS
2.1 Code.org
2.2 Algorithms
2.3 Debugging
2.4 Loops
2.5 Intro TO Play Lab
2.6 Sequences And Commands
2.7 Loops And Debugging Using Text Based Coding
2.8 Direction To Text Based
2.9 Nested Loops
2.10 Conditionals
2.11 Conditionals-2
2.12 Variables
2.13 More On Variables
2.14 Intro To Dance Party
2.15 More On Dance Party Animations
2.16 More Functions
2.17 Play Lab
2.18 Intro To Game Developments
2.19 Events In Play Lab
- SCRATCH JR
3.1 Instructions, Sequencing And An Introduction To Scratch Jr
3.2 Recording Sound And Using Wait And Speed Blocks
3.3 Speed
3.4 Numbers And Repeating Sequence
3.5 Speech Bubbles,Sound
3.6 Racing
3.7 Leaving For Earth
3.8 Underwater Game
3.9 Gymnast Cat
3.10 Maze
3.11 Halloween
3.12 Drum Time
3.13 Monkey Game
3.14 Dance Party
3.15 Old Mcdonalds Farm
- PYTHON BEGINNER CURRICULUM
4.1 General Instruction and Requirements for This Course
4.2 Drawing Basics
4.3 Drawing Shapes
4.4 Coordinate System
4.5 Let’s Create
4.6 QUIZ
4.7 Loops
4.8 User Input and Conditionals
4.9 Functions and Events
- PYTHON INTERMEDIATE CURRICULUM
5.1 Let’s Create
5.2 General Instruction And Requirements For This Courseforum
5.3 Output,Variables And Input
5.4 Lists And Loops
5.5 Python Functions
5.6 Data Types
5.7 Python Object And Class
5.8 Test Topic
- PYTHON ADVANCED CURRICULUM
6.1 Variables And Memory Management
6.2 Integer Types
6.3 Float
6.4 Decimal
6.5 Variable Scopes
6.6 Closures
6.7 Decorators
6.8 Sequence Types
6.9 Iterators And Iterables
6.10 Basic Api
6.11 Robotics – Competition Ready
6.12 What is a ROBOT
6.13 Why do we use Coding for Robots
6.14 The World of Algorithms
6.15 Flowcharts
6.16 Knowing your Parts
6.17 Sensors
6.18 The Hub
6.19 Angular Motors
6.20 Gears
6.21 Wheels
6.22 Degree of Freedom (DOF)
6.23 Creating a Chassis for the Robot
6.24 Coding for Basic Robot Movement
6.25 Controlling Speed
6.26 Working with Sensor
6.27 Creating Frames for Attachment
6.28 Topic 17
- SCRATCH CURRICULUM
7.1 Introduction Of Scratch
7.2 Coordinate System
7.3 Moving Up And Down
7.4 Move Left And Right
7.5 Pen Tool
7.6 Variables In Scratch
7.7 Conditionals
7.8 Iteration
- JAVA BEGINNER CURRICULUM
8.1 Introduction To Java
8.2 Java Basic Language Constructs
8.3 Conditional Statements
8.4 Loops
8.5 Java Strings
8.6 Basic Concepts Of Object Oriented Programming
8.7 Memory Management
8.8 Abstarct Class And Interface
8.9 Exception Handling
8.10 Conditional Loops In Java
- JAVA INTERMEDIATE CURRICULUM
9.1 Serialization
- JAVA ADVANCED CURRICULUM
- ROBLOX CURRICULUM
11.1 Roblox Studio
11.2 Studio Interface
11.3 Building Tools
11.4 User Input And Conditionals
BUILDING
- LEGO EDUCATION PRIME
1.1 Beginner Movement
1.2 Good Practices
1.3 Sensors
1.4 Intermediate Programming
- ROBOTICS WITH PYTHON
2.1 Communicating Ideas
2.2 Introduction To Hub And Software
2.3 More Python Basics
2.4 Movement
2.5 Topic 4
- First Lego League
3.1 How Do Robots Think
3.2 Sensors
3.3 Basics of Code
3.4 Math Skills
- First Lego League
4.1 Scratch Coding
4.2 Scratch
- First League Lego
- LEGO EDUCATION SPIKE
6.1 Lego Robotics
6.2 Great Adventures
6.3 Maze
6.4 Junior Pinball
6.5 River Ferry
6.6 Hovering Helicopter
6.7 Beginner Movement
6.8 Summer Camp Curriculum
Curriculum
- 2 Sections
- 152 Lessons
- 10 Weeks
- CODING122
- 1.11 – MINECRAFT
- 1.2Movement
- 1.3Events
- 1.4(2) – LITTLE CHAMPS
- 1.5Code.org
- 1.62.1 Sequences And Commands
- 1.72.2 Algorithms
- 1.82.3 Classwork on Algorithms
- 1.92.4 Homework on Algorithms
- 1.102.5 Debugging
- 1.112.6 Classwork On Debugging
- 1.122.7.1 Loops
- 1.132.7.2 Loops More
- 1.143.1 Intro TO Play Lab
- 1.154.1 Direction To Text Based
- 1.165.1 Loops And Debugging Using Text Based Coding
- 1.176.1 Nested Loops
- 1.187.1 Conditionals
- 1.197.2 Conditionals-2
- 1.208.1 Variables
- 1.218.2 More On Variables
- 1.229.1 Intro To Dance Party
- 1.239.2 More On Dance Party Animations
- 1.2410.1 More Functions
- 1.2511.1 Play Lab
- 1.2612.1 Events In Play Lab
- 1.2713.1 Intro To Game Developments
- 1.28(3) – SCRATCH JR
- 1.293.1 INSTRUCTIONS, SEQUENCING AND AN INTRODUCTION TO SCRATCH JR
- 1.303.2 RECORDING SOUND AND USING WAIT AND SPEED BLOCKS
- 1.313.3 SPEED
- 1.323.4 NUMBERS AND REPEATING SEQUENCE
- 1.333.5 SPEECH BUBBLES,SOUND
- 1.343.6 RACING
- 1.353.7 LEAVING FOR EARTH
- 1.363.8 UNDERWATER GAME
- 1.373.9 GYMNAST CAT
- 1.383.10 MAZE
- 1.393.11 HALLOWEEN
- 1.403.12 DRUM TIME
- 1.413.13 MONKEY GAME
- 1.423.14 DANCE PARTY
- 1.433.15 OLD MCDONALDS FARM
- 1.44(4) – PYTHON BEGINNER CURRICULUM
- 1.454.1 General Instruction and Requirements for This Course
- 1.464.2 Drawing Basics
- 1.474.3 Drawing Shapes
- 1.484.4 Coordinate System
- 1.494.5 Let’s Create
- 1.504.6 QUIZ
- 1.514.7 Loops
- 1.524.8 User Input and Conditionals
- 1.534.9 Functions and Events
- 1.54Let’s Create
- 1.55(5) – PYTHON INTERMEDIATE CURRICULUM
- 1.565.1 General Instruction and Requirements for This CourseForum
- 1.575.2 OUTPUT,VARIABLES AND INPUT
- 1.585.2.1 Data Types
- 1.595.2.2 Conditionals In Python
- 1.605.3 List And Loops
- 1.615.3.1 Loops in Python
- 1.625.4 PYTHON FUNCTIONS
- 1.635.5 DATA TYPES
- 1.645.6 PYTHON OBJECT AND CLASS
- 1.65Test Topic
- 1.666 – PYTHON ADVANCED CURRICULUM
- 1.67VARIABLES AND MEMORY MANAGEMENT
- 1.68INTEGER TYPES
- 1.69FLOAT
- 1.70DECIMAL
- 1.71VARIABLE SCOPES
- 1.72CLOSURES
- 1.73DECORATORS
- 1.74SEQUENCE TYPES
- 1.75ITERATORS AND ITERABLES
- 1.76BASIC API
- 1.77Robotics – Competition Ready
- 1.78What is a ROBOT
- 1.79Why do we use Coding for Robots
- 1.80The World of Algorithms
- 1.81Flowcharts
- 1.82Knowing your Parts
- 1.83Sensors
- 1.84The Hub
- 1.85Angular Motors
- 1.86Gears
- 1.87Wheels
- 1.88Degree of Freedom (DOF)
- 1.89Creating a Chassis for the Robot
- 1.90Coding for Basic Robot Movement
- 1.91Controlling Speed
- 1.92Working with Sensor
- 1.93Creating Frames for Attachment
- 1.94Topic 17
- 1.957 – SCRATCH CURRICULUM
- 1.96VARIABLES IN SCRATCH
- 1.97Introduction of Scratch
- 1.98Coordinate System
- 1.99Moving Up and Down
- 1.100Move left and right
- 1.101PEN TOOL
- 1.102CONDITIONALS
- 1.103ITERATION
- 1.1048 – JAVA BEGINNER CURRICULUM
- 1.105INTRODUCTION TO JAVA
- 1.106JAVA BASIC LANGUAGE CONSTRUCTS
- 1.107CONDITIONAL STATEMENTS
- 1.108LOOPS
- 1.109JAVA STRINGS
- 1.110BASIC CONCEPTS OF OBJECT ORIENTED PROGRAMMING
- 1.111MEMORY MANAGEMENT
- 1.112ABSTARCT CLASS AND INTERFACE
- 1.113EXCEPTION HANDLING
- 1.114CONDITIONAL LOOPS IN JAVA
- 1.115SERIALIZATION
- 1.11610 – JAVA ADVANCED CURRICULUM
- 1.11711 – ROBLOX CURRICULUM
- 1.118ROBLOX STUDIO
- 1.119STUDIO INTERFACE
- 1.120BUILDING TOOLS
- 1.121User Input and Conditionals
- 1.1229 – JAVA INTERMEDIATE CURRICULUM
- BUILDING30
- 2.1(1)– LEGO EDUCATION PRIME
- 2.2BEGINNER MOVEMENT
- 2.3GOOD PRACTICES
- 2.4SENSORS
- 2.5INTERMEDIATE PROGRAMMING
- 2.62 – ROBOTICS WITH PYTHON
- 2.7COMMUNICATING IDEAS
- 2.8INTRODUCTION TO HUB AND SOFTWARE
- 2.9MORE PYTHON BASICS
- 2.10MOVEMENT
- 2.11Topic 4
- 2.123 – First Lego League
- 2.13How Do Robots Think
- 2.14Sensors
- 2.15Basics of Code
- 2.16Math Skills
- 2.174 – First Lego League
- 2.18Scratch Coding
- 2.19Scratch
- 2.205 – First League Lego
- 2.216 – LEGO EDUCATION SPIKE
- 2.22Lego Robotics
- 2.23Great Adventures
- 2.24MAZE
- 2.25JUNIOR PINBALL
- 2.26RIVER FERRY
- 2.27HOVERING HELICOPTER
- 2.28BEGINNER MOVEMENT
- 2.292.6 Classwork On DebuggingPage
- 2.30SUMMER CAMP CURRICULUM
