
COURSE OVERVIEW
CODING
- MINECRAFT
1.1 Movement
1.2 Events
- LITTLE CHAMPS
2.1 Code.org
2.2 Algorithms
2.3 Debugging
2.4 Loops
2.5 Intro TO Play Lab
2.6 Sequences And Commands
2.7 Loops And Debugging Using Text Based Coding
2.8 Direction To Text Based
2.9 Nested Loops
2.10 Conditionals
2.11 Conditionals-2
2.12 Variables
2.13 More On Variables
2.14 Intro To Dance Party
2.15 More On Dance Party Animations
2.16 More Functions
2.17 Play Lab
2.18 Intro To Game Developments
2.19 Events In Play Lab
- SCRATCH JR
3.1 Instructions, Sequencing And An Introduction To Scratch Jr
3.2 Recording Sound And Using Wait And Speed Blocks
3.3 Speed
3.4 Numbers And Repeating Sequence
3.5 Speech Bubbles,Sound
3.6 Racing
3.7 Leaving For Earth
3.8 Underwater Game
3.9 Gymnast Cat
3.10 Maze
3.11 Halloween
3.12 Drum Time
3.13 Monkey Game
3.14 Dance Party
3.15 Old Mcdonalds Farm
- PYTHON BEGINNER CURRICULUM
4.1 General Instruction and Requirements for This Course
4.2 Drawing Basics
4.3 Drawing Shapes
4.4 Coordinate System
4.5 Let’s Create
4.6 QUIZ
4.7 Loops
4.8 User Input and Conditionals
4.9 Functions and Events
- PYTHON INTERMEDIATE CURRICULUM
5.1 Let’s Create
5.2 General Instruction And Requirements For This Courseforum
5.3 Output,Variables And Input
5.4 Lists And Loops
5.5 Python Functions
5.6 Data Types
5.7 Python Object And Class
5.8 Test Topic
- PYTHON ADVANCED CURRICULUM
6.1 Variables And Memory Management
6.2 Integer Types
6.3 Float
6.4 Decimal
6.5 Variable Scopes
6.6 Closures
6.7 Decorators
6.8 Sequence Types
6.9 Iterators And Iterables
6.10 Basic Api
6.11 Robotics – Competition Ready
6.12 What is a ROBOT
6.13 Why do we use Coding for Robots
6.14 The World of Algorithms
6.15 Flowcharts
6.16 Knowing your Parts
6.17 Sensors
6.18 The Hub
6.19 Angular Motors
6.20 Gears
6.21 Wheels
6.22 Degree of Freedom (DOF)
6.23 Creating a Chassis for the Robot
6.24 Coding for Basic Robot Movement
6.25 Controlling Speed
6.26 Working with Sensor
6.27 Creating Frames for Attachment
6.28 Topic 17
- SCRATCH CURRICULUM
7.1 Introduction Of Scratch
7.2 Coordinate System
7.3 Moving Up And Down
7.4 Move Left And Right
7.5 Pen Tool
7.6 Variables In Scratch
7.7 Conditionals
7.8 Iteration
- JAVA BEGINNER CURRICULUM
8.1 Introduction To Java
8.2 Java Basic Language Constructs
8.3 Conditional Statements
8.4 Loops
8.5 Java Strings
8.6 Basic Concepts Of Object Oriented Programming
8.7 Memory Management
8.8 Abstarct Class And Interface
8.9 Exception Handling
8.10 Conditional Loops In Java
- JAVA INTERMEDIATE CURRICULUM
9.1 Serialization
- JAVA ADVANCED CURRICULUM
- ROBLOX CURRICULUM
11.1 Roblox Studio
11.2 Studio Interface
11.3 Building Tools
11.4 User Input And Conditionals
Curriculum
- 1 Section
- 122 Lessons
- 10 Weeks
- CODING122
- 1.11 – MINECRAFTCopy
- 1.2MovementCopy
- 1.3EventsCopy
- 1.4(2) – LITTLE CHAMPSCopy
- 1.5Code.orgCopy
- 1.62.1 Sequences And CommandsCopy
- 1.72.2 AlgorithmsCopy
- 1.82.3 Classwork on AlgorithmsCopy
- 1.92.4 Homework on AlgorithmsCopy
- 1.102.5 DebuggingCopy
- 1.112.6 Classwork On DebuggingCopy
- 1.122.7.1 LoopsCopy
- 1.132.7.2 Loops MoreCopy
- 1.143.1 Intro TO Play LabCopy
- 1.154.1 Direction To Text BasedCopy
- 1.165.1 Loops And Debugging Using Text Based CodingCopy
- 1.176.1 Nested LoopsCopy
- 1.187.1 ConditionalsCopy
- 1.197.2 Conditionals-2Copy
- 1.208.1 VariablesCopy
- 1.218.2 More On VariablesCopy
- 1.229.1 Intro To Dance PartyCopy
- 1.239.2 More On Dance Party AnimationsCopy
- 1.2410.1 More FunctionsCopy
- 1.2511.1 Play LabCopy
- 1.2612.1 Events In Play LabCopy
- 1.2713.1 Intro To Game DevelopmentsCopy
- 1.28(3) – SCRATCH JRCopy
- 1.293.1 INSTRUCTIONS, SEQUENCING AND AN INTRODUCTION TO SCRATCH JRCopy
- 1.303.2 RECORDING SOUND AND USING WAIT AND SPEED BLOCKSCopy
- 1.313.3 SPEEDCopy
- 1.323.4 NUMBERS AND REPEATING SEQUENCECopy
- 1.333.5 SPEECH BUBBLES,SOUNDCopy
- 1.343.6 RACINGCopy
- 1.353.7 LEAVING FOR EARTHCopy
- 1.363.8 UNDERWATER GAMECopy
- 1.373.9 GYMNAST CATCopy
- 1.383.10 MAZECopy
- 1.393.11 HALLOWEENCopy
- 1.403.12 DRUM TIMECopy
- 1.413.13 MONKEY GAMECopy
- 1.423.14 DANCE PARTYCopy
- 1.433.15 OLD MCDONALDS FARMCopy
- 1.44(4) – PYTHON BEGINNER CURRICULUMCopy
- 1.454.1 General Instruction and Requirements for This CourseCopy
- 1.464.2 Drawing BasicsCopy
- 1.474.3 Drawing ShapesCopy
- 1.484.4 Coordinate SystemCopy
- 1.494.5 Let’s CreateCopy
- 1.504.6 QUIZCopy
- 1.514.7 LoopsCopy
- 1.524.8 User Input and ConditionalsCopy
- 1.534.9 Functions and EventsCopy
- 1.54Let’s CreateCopy
- 1.55(5) – PYTHON INTERMEDIATE CURRICULUMCopy
- 1.565.1 General Instruction and Requirements for This CourseForumCopy
- 1.575.2 OUTPUT,VARIABLES AND INPUTCopy
- 1.585.2.1 Data TypesCopy
- 1.595.2.2 Conditionals In PythonCopy
- 1.605.3 List And LoopsCopy
- 1.615.3.1 Loops in PythonCopy
- 1.625.4 PYTHON FUNCTIONSCopy
- 1.635.5 DATA TYPESCopy
- 1.645.6 PYTHON OBJECT AND CLASSCopy
- 1.65Test TopicCopy
- 1.666 – PYTHON ADVANCED CURRICULUMCopy
- 1.67VARIABLES AND MEMORY MANAGEMENTCopy
- 1.68INTEGER TYPESCopy
- 1.69FLOATCopy
- 1.70DECIMALCopy
- 1.71VARIABLE SCOPESCopy
- 1.72CLOSURESCopy
- 1.73DECORATORSCopy
- 1.74SEQUENCE TYPESCopy
- 1.75ITERATORS AND ITERABLESCopy
- 1.76BASIC APICopy
- 1.77Robotics – Competition ReadyCopy
- 1.78What is a ROBOTCopy
- 1.79Why do we use Coding for RobotsCopy
- 1.80The World of AlgorithmsCopy
- 1.81FlowchartsCopy
- 1.82Knowing your PartsCopy
- 1.83SensorsCopy
- 1.84The HubCopy
- 1.85Angular MotorsCopy
- 1.86GearsCopy
- 1.87WheelsCopy
- 1.88Degree of Freedom (DOF)Copy
- 1.89Creating a Chassis for the RobotCopy
- 1.90Coding for Basic Robot MovementCopy
- 1.91Controlling SpeedCopy
- 1.92Working with SensorCopy
- 1.93Creating Frames for AttachmentCopy
- 1.94Topic 17Copy
- 1.957 – SCRATCH CURRICULUMCopy
- 1.96VARIABLES IN SCRATCHCopy
- 1.97Introduction of ScratchCopy
- 1.98Coordinate SystemCopy
- 1.99Moving Up and DownCopy
- 1.100Move left and rightCopy
- 1.101PEN TOOLCopy
- 1.102CONDITIONALSCopy
- 1.103ITERATIONCopy
- 1.1048 – JAVA BEGINNER CURRICULUMCopy
- 1.105INTRODUCTION TO JAVACopy
- 1.106JAVA BASIC LANGUAGE CONSTRUCTSCopy
- 1.107CONDITIONAL STATEMENTSCopy
- 1.108LOOPSCopy
- 1.109JAVA STRINGSCopy
- 1.110BASIC CONCEPTS OF OBJECT ORIENTED PROGRAMMINGCopy
- 1.111MEMORY MANAGEMENTCopy
- 1.112ABSTARCT CLASS AND INTERFACECopy
- 1.113EXCEPTION HANDLINGCopy
- 1.114CONDITIONAL LOOPS IN JAVACopy
- 1.115SERIALIZATIONCopy
- 1.11610 – JAVA ADVANCED CURRICULUMCopy
- 1.11711 – ROBLOX CURRICULUMCopy
- 1.118ROBLOX STUDIOCopy
- 1.119STUDIO INTERFACECopy
- 1.120BUILDING TOOLSCopy
- 1.121User Input and ConditionalsCopy
- 1.1229 – JAVA INTERMEDIATE CURRICULUMCopy
